Breaking Grabs

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Breaking Grabs

Post by wrathofthestorm on Mon Nov 05, 2012 9:19 pm

alright so its pretty apparent that everyone hates getting thrown because its "cheap" but seeing as how the netcode is so godly you can actually quit b*tching about losing to throws and learn how to break them. But how can i do this? some might say ... easy you play a fricken computer game until you can see the arms go out, recognize which type of throw it is, and hit the corresponding button.
here is where you can download the game
mediafire.com ?8dn8bbr1r1p18e6

its an easy 1 step process Razz

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Re: Breaking Grabs

Post by Wolfram Von Bielefeld on Mon Nov 05, 2012 11:09 pm

Been on WTF's forums lately? Well... I guess the Tekken and even the fighting game community in general complains about grabs a lot. I twitch duck and then either jab or rising punish (usually the former because I'm bad at rising punishes). It's one of my signatures... Fufufufu... (Evil laugh)
<(;..;)>

(Vampire bat)
While I agree that the netcode is good, I feel like something may have negatively affected it with the last update. As it is now, no matter what filter I use I only get people with 3 bar connection. On 4+ breaking grabs is easy. Anything less than that and it's impossible to time with the input delay.


What's even more annoying than people who complain about "cheap grabs" is people who start "honor" threads with topics like "Any other players out there who refuse to use (insert basic and vital gameplay mechanic here)". I've seen "refuse to use": juggles, grabs, lows, and ground attacks threads. The notion of "fighting with honor" just doesn't make any sense in a video game. The reason we come up with rules like those in real life fights is so people won't get seriously injured, but in a video game the rules are set within the game and a world is created in and of itself. You're supposed to use all the tools given to you to try and win- the ultimate goal of any game. While games can have mechanics that are widely recognized as "cheap", unbalanced, or broken, it doesn't apply with Tekken's grabs. With the new netcode they're entirely avoidable. I could understand complaints about this issue in T6, but now they're completely unwarranted.


Last edited by Wolfram Von Bielefeld on Mon Nov 05, 2012 11:14 pm; edited 2 times in total (Reason for editing : I missed the letter 'a' in the word "may". Pleeeeeeeeease don't kill me for it, Squ1d!!! What's the opposite of irony?)
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Re: Breaking Grabs

Post by wrathofthestorm on Tue Nov 06, 2012 12:06 am

thats silly, there is no reason not to juggle, grab, use lows, use 50/50s, ground attacks or 10 hits, or spam. its not their fault you that your getting beat by one move lol. god ppl sometimes kill me

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Re: Breaking Grabs

Post by Wolfram Von Bielefeld on Tue Nov 06, 2012 10:07 am

Don't EVER go to the WTF forums or you will die.

T_T
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Re: Breaking Grabs

Post by DyzmalE211 on Tue Nov 06, 2012 12:32 pm

So there are players out there that "fight honorably"? So what, I punch you, you punch me, first man to fall wins? ...wtf?!?
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Re: Breaking Grabs

Post by Wolfram Von Bielefeld on Tue Nov 06, 2012 4:49 pm

Ha! I guess so! Lol.
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Re: Breaking Grabs

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